Don't Pass Line


During the Come Out Roll, the Don’t Pass Line, wins on Two or Three, Loses on Seven, or Eleven, Twelve is a Push. Any other number becomes the Point.

Once a Point is established, rolling the Point loses, rolling Seven wins.

With a Point is established you have the option of adding a Lay against the Don’t Pass Line. This is additional action against the Point, which pays “True Odds”.

With a Point established, rolling the Point loses, rolling Seven wins.

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